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Empire z trainer
Empire z trainer













empire z trainer
  1. #EMPIRE Z TRAINER MOD#
  2. #EMPIRE Z TRAINER UPDATE#
  3. #EMPIRE Z TRAINER FULL#
  4. #EMPIRE Z TRAINER MODS#

For a full understanding of the new Remake experience, please read the Intro Text, or you may quickly find yourself overwhelmed. This is a very general list of the huge number of additions and changes coming with 4.0. Enjoy the nostalgia!Ĭustom Loading Screens for each map (Thanks to our Discord for your screenshots!) New Bombing Runs (Each type of bomber has it's own weapon/bomb loadout)Īn incredibly extensive Audio Overhaul, with nearly 9000 new audio files added, featuring all new SFX, Voice-overs, and Music from your favorite Star Wars content. New Buildings, and Defensive Building Types New types of Infantry, Vehicles, and Ground Starfighters New Regiment System (Build and Deploy entire armies at once) New Space Units (Including the Hutt Fleet! Finally, the Underworld is a proper Faction) New Starfighter Overhaul (Including new Starfighter Behavior, new Weapons, many new units, and the Attrition system) New Secondary Space Stations (Including Golans!) New AI Only "Observer GC" (Sit back, and watch the chaos, as the AI plays the whole game for you, battles and all!) New GC Economy Overhaul (Watch out for Attrition and Upkeep Costs!) New Minor Factions, each of which has unique units New Maps and new gameplay, focused on capturing powerful Sectors We all hope you enjoy our unique take on Empire at War, focused on large scale, exciting warfare and our new Ground Overhaul! New Feature Overview Forget everything you know about vanilla, and the previous versions of Remake, because it's a whole new beast.

#EMPIRE Z TRAINER UPDATE#

The 4.0 Update is a total overhaul of the entire game, leaving nothing untouched.

empire z trainer

With the major reworks done, and the sandbox fully fleshed out, new content should be releasing much more often. It's finally here! With the Grand Update, we now consider Remake a complete experience, but it is far from a finished product.

#EMPIRE Z TRAINER MOD#

FractalSponge for inspiring so many great models,Īnd all the great people who have played the mod over the years.Įmpire at War: Remake 4.0 – The Grand Update Thomas for his redos of old models and textures, Garrus for his atmosphere effect ideas, Bobbtmann for his ridiculously high quality Home One model and textures, Dolynick for his wonderful corellian unit skins and Viscount texture. CloneTrooper for all his great ground unit models, textures and animations, ported from various other SW games,

#EMPIRE Z TRAINER MODS#

EvilleJedi for allowing Empire at War mods to use his free release ships from the very start of our community, Maxloef for his great models and textures (MC 80) Corey and the Thrawn's Revenge team for putting up with so much shit while staying willing to share model and texture work, EvilBobTheBob for the extensive new ground maps and amazing #BobShading shaders, Pox and Kad Venku, for being always open to questions and requests for help, and your layer z script making ships spawn at multipe heights, Beta520 with his amazing Mandator II (Bellator) model and texture, and many more textures such as the - Nova cruiser and Torpedo sphere, Elratie and Doci, for being perpetually awesome, the modelling and texturing excellence duo, creating content that makes me feel happy inside when looking at it, for all the great models and textures and sharing them with the mod with rebel units such as the Assault frigate MK II and textures on almost all Imperial ships, Maxim and ThatOneBullet for all the sound advice on script related matters and otherwise, Wolf 2.0 for his great model and texture work on the Sabaoth destroyer, the Awakening of the Rebellion team, Steiner & Co who always offer great talk, ideas, and content such as planet textures, Arvis for all our great collaborations on models and textures, Farseer and Warb_Null for being ever kind and willing to share content (models, textures, shaders), His brother, Seregruth, for equally amazing Vong unit models and textures, Enpremi the Hypeforger with the new and exciting ways to bend this engine into shapes it wasn't meant to, Megabalta with the mindblowing particles, textures, and projectile collaborations EmperorNiko the Hand of the Dutchman for all of his amazing help over the years (code, text, ai, models, so much more) not just with the Remake mod, but with Old Republic at War back in the day, Very special thanks to all contributors who over the years have allowed me to include their great work in the mod: Support my livestream, where we do a lot of modelling, texturing, and also modding, over at: ! This is the mods discord server, where people talk about the mod, star wars related matters and other random stuff, everyone is welcome!: Discord.gg It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay. This mod catapults Empire at War into 2077.















Empire z trainer